--Tier 01--Demonic Embrace 3/3: Stamina, useful for both you and your Felguards survivability and mana management
]ESSENTIAL]
Fel Synergy 2/2: Massive healing for your Felguard from direct damage spells and dots
]ESSENTIAL]
--Tier 02--Improved Health Funnel 2/2: Can be swapped for
Improved Healthstone if you prefer it
]STILL TESTING]
Demonic Brutality 3/3: Your Felguards
Demonic Frenzy effect can stack upto 10 times, so thats 8% increased AP x10 in long battles
]ESSENTIAL]
Fel Vitality 3/3: Stamina, Intellect and Mana, useful for both you and your Felguards survivability and mana management
]ESSENTIAL]
--Tier 03--Soul Link 1/1: Combined with
Glyph of Soul Link it redirects some of the damage you receive, to your Felguard
]ESSENTIAL]
Demonic Aegis 3/3: Improved
Fel Armor which also heals your Felguard and for more than it heals you
]ESSENTIAL]
--Tier 04--Unholy Power 5/5: Another damage increase for your Felguard
]ESSENTIAL]
--Tier 05--Mana Feed 1/1: Life tap restores a huge amount of your Felguards mana, useful if it goes oom through cleaves
]EFFECTIVE]
Master Conjuror 2/2:
Grand Spellstone haste buff goes from 60 to 240 and a nice 1% increased dot damage
]ESSENTIAL]
--Tier 06--Master Demonologist 5/5: Increased damage done, reduces damage taken for both you and your Felguard
]ESSENTIAL]
Molten Core 3/3: Longer
Immolate duration, your corruption dots help you cast faster
Incinerates and more powerful
Soul Fires ]ESSENTIAL]
--Tier 07--Demonic Resilience 3/3: More damage reduction for your Felguard
]ESSENTIAL]
Demonic Knowledge 3/3: More spellpower gained from your Felguards Stamina and Intellect
]ESSENTIAL]
--Tier 08--Demonic Tactics 5/5: 10% Crit strike rating for both you and your Felguard
]ESSENTIAL]
--Tier 09--Summon Felguard 1/1: The best demonology pet by a long shot
]ESSENTIAL]
--Tier 10--Demonic Pact 5/5: 10% increased spell power and another possible 10% increase from your Felguards crits, and it does proc alot
]ESSENTIAL]
--UNUSED TALENTS--Demonic Empowerment Personally, i just found that as busy as i am, controlling myself and monitoring the pet, i rarely found time to use this.
Improved Demonic Tactics I just couldnt fit this into the spec in any way, if it had been further up the tree i could of sacrificed something less useful.
[SIZE="3"]--AFFLICTION--[/SIZE]
--Tier 1--Improved Curse of Agony 2/2: More damage for one of your main dots
]ESSENTIAL]
Improved Corruption 5/5: More corruption damage and more heals for you and your Felguard from Siphon Life
]ESSENTIAL]
--Tier 2--Improved Drain Soul 2/2: Can be a useful mana regen, and nice for PVE, but mainly just a talent filler.
]EXCHANGEABLE]
Improved Life Tap 2/2: With all the heals you get, this talent is invaluable and also makes up for not using
Glyph of Life Tap ]ESSENTIAL]
Soul Siphon 2/2: Occasionally you will want to drain life after you fear an opponent and this will increase the heals.
]ESSENTIAL]
--Tier 3--Improved Fear 2/2: Slows the target after the fear effect ends/breaks.
]ESSENTIAL]
--Tier 4--Grim Reach 2/2: Dotting your enemy from further away is amazing, especially when using fear, which also has increased range.
]ESSENTIAL]
Empowered Corruption 3/3: Even more damage and heals from your corruption dots.
]ESSENTIAL]
--Tier 5--Siphon Life 1/1: Enables heals from corruption dots and even more damage.
]ESSENTIAL]
--Unused Talents--Suppression The mana saved is negligible IMO and i prefer to get my hit rating from gear, but if you want to pull 2 points out of Improved Drain soul its viable.
IMPORTANT INFO
Felguard: Receives all the same buffs that you receive. and increased heals from all the heals you receive.
Soul Shards: They are essential for
Demonic Soulstone,
Grand Spellstone,
Soul Fire and
Ritual of SummoningSpellpower: Priority stat, boosts your dot damage, direct damage spells and heals.
Hit Rating: 17% spell hit is the cap and well worth getting. Missing with a spell is painful.
Stamina: Useful for both you and your Felguards survivability and mana management.
Haste: Very useful, but undecided on whether it is worth gemming for.
Crit rating: Very useful, but undecided on whether it is worth gemming for.
Spirit: Regardless of
Fel Armor, spirit is not worth taking over other spell dps stats.
--Glyphs--Major Glyph of Soul Link -
Glyph of Felguard -
Glyph of Siphon LifeMinor Glyph of Drain Soul -
Glyph of Unending Breath--Gems--RED Runed Cardinal Ruby +23 Spellpower
BLUE Glowing Dreadstone +12 Spellpower and +15 Stamina -
Solid Majestic Zircon +30 Stamina
YELLOW Veiled Ametrine +12 Spell Power and +10 Hit Rating -
Rigid King"s Amber +20 Hit Rating
BLUE/
YELLOW Vivid Eye of Zul +10 Hit rating and +15 Stamina